↑↓ to move ↵ to open Esc to close Browse all tools

Reaction Time Test

Click the box to start, wait for it to turn green, then click as fast as you can. After five tries you get your average reaction time, your best try and a chart.

Reaction time test

Click, tap or press Space. Red means wait, green means go.

Average reaction time
Ready

Five tries make one round. Your average appears here after the first try.

Best try
None yet
Tries
0 of 5
Best average
None yet

Your five tries

No tries yet. Lower bars are faster.

Best scores are saved only in this browser.

Runs on your device. Nothing you enter is sent to a server.

How the reaction time test works

Click the box to start a try. It turns red, and after a random wait between 1.5 and 5 seconds it turns green. Click, tap or press Space as soon as you see green. The time between the green box appearing and your press is your reaction time, shown in milliseconds (ms), where 1,000 ms make one second. Five tries make one round, and after each round you get your average, your best single try and a small chart of all five.

People often call this a reflex test, but strictly speaking it measures a reaction, not a reflex. A reflex, like the knee jerk when a doctor taps below your kneecap, happens automatically. Here you have to see the change, decide it is time and then move your finger on purpose.

The random wait matters. If the green came after the same pause every time, you could learn the rhythm and press in anticipation instead of reacting. Clicking while the box is still red shows "Too soon" and that try does not count. A press less than 110 ms after the green appears is also rejected as a guess; the 2015 study described below used the same lower limit when it counted valid responses.

How the timing is measured

The test uses the browser's high-resolution clock, performance.now(), rather than the ordinary clock. MDN Web Docs gives its resolution in a normal web page as 100 microseconds, a tenth of a millisecond. The start time is taken in the same animation frame in which the green box is drawn, and the end time is the time stamp the browser gives the press event. The test reacts when the mouse button, the finger or the key goes down, not when you let go.

That makes the browser part of the measurement tight, but two delays outside the web page are always included, and no web page can remove them:

  • The screen. A monitor only shows a new picture at its refresh rate, and its electronics need a moment to put it on the panel. In the study below, the monitor alone added 11.0 ms on average, measured with a light sensor on the screen.
  • The input device. A mouse, trackpad, touch screen or keyboard needs time to notice the press and report it to the computer. The study's mouse added 6.8 ms, and the authors note that standard mouse drivers can add 20 ms or more.

How long one screen refresh takes, depending on the refresh rate:

Refresh rateTime per frame
60 Hz16.7 ms
75 Hz13.3 ms
120 Hz8.3 ms
144 Hz6.9 ms
165 Hz6.1 ms
240 Hz4.2 ms

So the same person can score a few milliseconds faster on a fast gaming monitor than on an older laptop, without reacting any faster. Compare scores on the same device, and treat differences of a few milliseconds as noise.

What is a typical reaction time?

A large study of simple reaction time was published by David L. Woods and colleagues in Frontiers in Human Neuroscience in 2015. They tested 1,469 community volunteers aged 18 to 65 in Rotorua, New Zealand, who clicked a mouse button as soon as a target appeared on a computer screen. Their findings:

  • The average reaction time was 231 ms as measured, or 213 ms after subtracting the 17.8 ms that their screen and mouse added.
  • Reaction times grew slower with age, by about 0.55 ms per year, so roughly 5 ms per decade.
  • Men and women did not differ significantly, and neither did people with different levels of education.
  • Reactions were about 15% slower after the shortest wait before the target, one reason good tests vary the wait.
  • Over the session, reactions got slightly slower, from 228.1 ms in the first block of 20 tries to 237.2 ms in the last, which the authors put down to fatigue.

Because every test setup has its own delays, use these numbers as a rough guide rather than a pass or fail line. Your average here includes your own screen and input device.

Tips for a fair, consistent score

  • Rest your finger on the button or the key, so the press is the only movement you need to make.
  • Look at the box, not the numbers. Your eyes should be on the spot where the color changes.
  • Do not guess. Early clicks only cost you time, and the random wait makes guessing a losing strategy.
  • Use the same device when you compare scores over days or with friends, and keep other heavy apps closed so the computer is not busy.
  • Take short breaks between rounds. Long sessions make reactions slower, as the study above found.

More quick tests

Reacting fast and clicking fast are different skills. To find out how many clicks per second you can manage, try the click speed test. To time your own drills, the stopwatch records lap times.

How to use the reaction time test

  1. 1Click, tap or press Space on the box. It turns red.
  2. 2Wait. As soon as the box turns green, press as fast as you can. Your reaction time in milliseconds appears right away.
  3. 3Click again for the next try. After five tries you see your average, your best try and the chart; click once more to start a new round, or Copy result to share it.

Frequently asked questions

What is a good reaction time?

In a 2015 study of 1,469 adults aged 18 to 65, the average simple reaction time to a visual signal, measured on a computer with a mouse, was 231 milliseconds, or 213 ms after subtracting the delay of the screen and mouse. Your own device adds its own delay, so the most useful comparison is with your own earlier scores on the same device.

Why five tries instead of one?

Single reactions vary a lot from one try to the next, so one lucky or slow click says little. The average of five tries is much steadier, and the chart shows how even your tries were. The best single try is shown too.

Why did it say "Too soon"?

You clicked while the box was still red, before it turned green. That try does not count, and you simply try again. The wait before green is random, between 1.5 and 5 seconds, so guessing the moment does not work. A press less than 110 ms after green is also treated as a guess, the same cutoff a large 2015 reaction time study used when counting valid responses.

Does my screen or mouse change the result?

Yes, a little. The screen needs time to show the green box, and the mouse or touch screen needs time to report your click. In the 2015 study above, the screen and mouse together added 17.8 ms. A screen with a higher refresh rate shows the change sooner, which is why scores are only fully comparable on the same device.

Does it work on a phone and with the keyboard?

Yes. Tap the box on a touch screen, click it with a mouse, or press Space or Enter on a keyboard. The test reacts to the moment you press down, not when you let go, which keeps the measurement as tight as possible.

Is my score saved?

Your best five-try average and your best single try are saved only in this browser (local storage), so you can try to beat them later on the same device. Nothing is sent to a server. "Clear best scores" removes them.